Artists receive 16 cents of every dollar their music generates. A million streams pays between $3,000 and $5,000, and international publishing royalties can take 12 to 18 months to arrive.
How EVEN gave artists a direct line to the fans streaming never let them reach.
The recorded music market generates $29.6 billion a year, and artists see 16 cents of every dollar. EVEN built a direct-to-fan platform on a dedicated Avalanche L1, where artists own the fan relationship and get paid the same day they earn it.
The scale of the problem
Streaming platforms own the fan relationship. An artist with a million monthly listeners cannot contact a single one. The data belongs to the platform, not the person who made the music.
Goldman Sachs sizes the addressable superfan market at $4.5 billion. These fans already spend 105% more on physical music and 126% more on merch than average listeners. The demand was always there.
A fan who can finally pay what the music is worth.
In January 2026, NBA star Kyrie Irving paid $11,001 for an album. The album was made by LaRussell, an independent rapper from Vallejo, California, with around 500,000 monthly Spotify listeners and no Billboard chart history. Snoop Dogg bought a copy for $2,500. Cedric the Entertainer paid $1,000. None of them needed a label to make it happen.
LaRussell sold it on EVEN, where fans set their own price, and within 24 hours he sold 1,000 copies and generated $57,000, the equivalent of roughly 14 million streams on a major platform. It wasn't a one-off experiment. It was his fifteenth-plus release on EVEN. His first, back in 2022, turned $10,000 a year in streaming income into $95,000 in four weeks.
EVEN gives artists a 7-to-14-day sales window before releases hit streaming. Fans pay what they want. In return, they get access the public doesn't: early content and reserved concert seats. Artists receive daily payouts in local currency and, for the first time, keep their fan data. The platform sits alongside the streaming ecosystem as a parallel, higher-margin revenue layer.
Why a dedicated L1
A general-purpose public chain is a shared resource. When 150,000 fans try to access a major release at the same time, shared infrastructure is the last thing you want. EVEN's dedicated L1 deployed with AvaCloud solves this at the network level: one application, finality in under a second. The platform adds 50,000 new artists every week. The chain is built to keep up.
The infrastructure is also what makes EVEN's Billboard eligibility real. Every transaction is time-stamped and immutable, giving Luminate independently verifiable sales records. The music industry loses an estimated $2 billion a year to streaming fraud, and onchain records remove that attack surface.
- Fan experience. Fans sign up with an email and pay by credit card. The chain stays invisible.
- Near-instant finality. One application, no competing traffic. The chain handles 150,000 fans hitting a release at once without slowing down.
- Immutable sales records. Every purchase is onchain and independently verifiable. Those are the records Luminate uses to certify Billboard eligibility.
- Programmable ownership. Token-gated access and onchain fan passports let artists build persistent relationships that follow the fan across every release.
What this infrastructure means for the music industry
With a proven ownership layer, EVEN brings labels and distributors onto the platform without rebuilding compliance infrastructure for each one. Over 3,000 labels and distributors across 110+ countries are already live. In February 2026, Universal Music Group signed a multi-year agreement making EVEN its direct-to-fan platform across all UMG labels and artists worldwide. The first result: Wale reached the Billboard Top 20, with his fan audience growing 300%+ in a single release week. Every major music company is now building a competing tool. EVEN had a three-year head start.
Results
What this delivered.
Your business could be doing the same thing.
Talk to our team about what a dedicated Avalanche L1 would look like in production for your organization.